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Job Tags
are prod_shot_dim and prod_shot_sk . Here's how to find the sum total of CPU-minutes used for each show for a range of jobs (in your case your WHERE clause would…Job Tags
are prod_shot_dim and prod_shot_sk . Here's how to find the sum total of CPU-minutes used for each show for a range of jobs (in your case your WHERE clause would…WranglerView 6.6-3 Release Notes
: for some jobs, the modify dialog shows -1 for 'Frame Timeout' when it's actually set ==== CL 13282 ==== @FIX: 'execute in local shell' fails due to paths wrapped in QB_CONVERT_PATH…Qube 6.3-4 Release Notes
of a job with frame-level timeouts. ZD: 6099 ==== CL 9530 ==== @FIX:Submitting paths to shotgun no longer depends on the visibility of output paths to the supervisor. @FIX:Shotgun…Qube! Basics
at a simple example: Job 12345 wants to render 4 frames (numbered 100-103) on two workers. One way that might work out would be like this: The four agenda items are: frame 100, frame…ArtistView 6.8-0 Release Notes
job_id:work_name ==== CL 14860 ==== @NEW: add "progress" column to frames, can track progress inside a frame chunk @CHANGE: frame "id" column renamed to "order', does not include the job ID…Qube! Basics
(numbered 100-103) on two workers. One way that might work out would be like this: The four agenda items are: frame 100, frame 101, frame 102, and frame 103. Instance 12345.0 renders…Qube! Basics
wants to render 4 frames (numbered 100-103) on two workers. One way that might work out would be like this: The four agenda items are: frame 100, frame 101, frame 102, and frame…Qube! Basics
(numbered 100-103) on two workers. One way that might work out would be like this: The four agenda items are: frame 100, frame 101, frame 102, and frame 103. Instance 12345.0 renders…Qube! Basics
(numbered 100-103) on two workers. One way that might work out would be like this: The four agenda items are: frame 100, frame 101, frame 102, and frame 103. Instance 12345.0 renders…