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Clustering and Job Priority
Basic Concepts Qube! makes use of a concept it calls "clusters". The clusters in a Qube farm are laid out in a tree-like structure, much like a directory tree where files…Qube! Basics
at a simple example: Job 12345 wants to render 4 frames (numbered 100-103) on two workers. One way that might work out would be like this: The four agenda items are: frame 100, frame…Qube! Basics
(numbered 100-103) on two workers. One way that might work out would be like this: The four agenda items are: frame 100, frame 101, frame 102, and frame 103. Instance 12345.0 renders…Qube! Basics
wants to render 4 frames (numbered 100-103) on two workers. One way that might work out would be like this: The four agenda items are: frame 100, frame 101, frame 102, and frame…Clustering and Job Priority
Basic Concepts Qube! makes use of a concept it calls "clusters". The clusters in a Qube farm are laid out in a tree-like structure, much like a directory tree where files…Qube! Basics
(numbered 100-103) on two workers. One way that might work out would be like this: The four agenda items are: frame 100, frame 101, frame 102, and frame 103. Instance 12345.0 renders…Clustering and Job Priority
Basic Concepts Qube! makes use of a concept it calls "clusters". The clusters in a Qube farm are laid out in a tree-like structure, much like a directory tree where files…WranglerView 6.6-0 Release Notes
: add support for Arnold to maya BatchRender submissions, supports outputPaths ==== CL 12136 ==== @NEW: a jobytpe for Modo which uses a "cmdrange-like" behavior, writes out a modo…Qube! Basics
(numbered 100-103) on two workers. One way that might work out would be like this: The four agenda items are: frame 100, frame 101, frame 102, and frame 103. Instance 12345.0 renders…Qube! Basics
(numbered 100-103) on two workers. One way that might work out would be like this: The four agenda items are: frame 100, frame 101, frame 102, and frame 103. Instance 12345.0 renders…