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Maxwell Specific Parameters Column |
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title | Click here for details... |
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| maxwell path Tooltip - explicit path to Maxwell v2 executable. Info |
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browse or enter manually the location of Maxwell.exe on the workers |
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title | Click here for details... |
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| Enable coOp Renders Tooltip - Perform a cooperative render. Make sure you set the "Instances" parameter to more than 1, in the "Qube Job Basics" section above Info |
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Setting this to co-op will create a secondary MXIMerge job that combines the finished MXI's upon completion |
Coop Total SL Tooltip - (Cooperative Rendering only) - Final quality level for the coop render, when the MXIs are all merged. Set to 0 for all instances to respect the value set in the "Sampling Level" box below' Info |
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If Co-op rendering is selected you can choose the Sampling level for the final render |
Sampling Level Tooltip - Quality level for the render, overrides Sampling value saved in MXS. Info |
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Provide a numeric value for the Sampling override |
Render Time Limit Tooltip - Time (in minutes) that the renderer is allowed to run (per-frame), overrides Time value saved in MXS. Info |
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Provide a numeric value for time in minutes that the render is allowed to commense |
Resume Rendering Tooltip - automatically resume the render if the MXI file exists Info |
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Tick box to resume render when previous MXI files exist |
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title | Click here for details... |
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| MXS scene file Tooltip - MXS scene to render Info |
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Browse or enter manually the location of the scene file to be rendered. This is a required field for submission Important: Best practise is to ensure the scene file and all of its dependant files such as textures are on network storage accessible by the workers. |
outputImage Tooltip - full path and name of the image file. Info |
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Browse or manually enter the location of the output image file you wish to generate Important: Best practise is to ensure outputs are written to network storage accessible by the workers |
MXI output file Tooltip - MXI output file containing information about the rendering process. It allows for resuming previously rendered image. If not specified, the MSI will use the same name and path as the MXS scene Info |
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Browse or manually enter the location of the output MXI file you wish to generate Important: Best practise is to ensure outputs are written to network storage accessible by the workers |
script Tooltip - Load and run a given script Info |
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Browse or manually enter the required scripts Important: Best Practise is to ensure scripts are on network storage accessible by the workers |
prescript Tooltip - Load and run a given script Info |
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Browse or manually enter the required prescripts Important: Best Practise is to ensure scripts are on network storage accessible by the workers |
postscript Tooltip - Load and run a given script Info |
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Browse or manually enter the required postscripts Important: Best Practise is to ensure scripts are on network storage accessible by the workers |
bitmaps Tooltip - Set an alternative folder path for the bitmaps location. If "0", then will discard all the bitmaps Info |
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Browse or manually enter the location of the bitmaps file you wish to generate Important: Best practise is to ensure bitmaps are written to network storage accessible by the workers |
overridemat Tooltip - Override all materials in the scen using the material indicated in the path Info |
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Browse or manually enter the location of the textures you wish to replace Important: Best practise is to ensure textures are written to network storage accessible by the workers |
curdir Tooltip - Set the current directory of the OS. This could be useful for using relative paths for textures and other dependencies. Info |
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Browse or manually enter the location of the current directory |
dependencies Tooltip - Set an alternative folder path for the dependencies location. Info |
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Browse or manually enter the location of the required dependancies |
resume Tooltip - Continue a render from a previously saved MXI file. To resume a previously rendered images and update the MXI file, this flag must be added. Info |
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Browse or manually enter the location of the MXI file to be resumed |
renameoutput Tooltip - When this flag is used, Maxwell Render does not write the MXI file directly in the given output path; it write a temporary file and when the writing process finishes it renames it to the final path. Info |
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Tick box to rename MXI file upon completion |
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| res Tooltip - resolution override (WxH) Info |
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Used for overriding the scenes resolution. IE: 800x600 |
region Tooltip - type,x1,y1,x2,y2 : Specify if you want to render the full frame, a region, or blowup a region, specifying also the corrdinates of the rectangular marquee. Type is "full", "region", or "blowup". Info |
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Used for specifying a specific region or section of the frame to render or enlarge. |
depth Tooltip - image depth Info |
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Used to override scenes current image depth settings. |
channels Tooltip - specify channels layers that Maxwell will export (r,a,ao,s,m,i,z<min/max>) Info |
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Click choices to override the export of channels layers. |
channel Tooltip - [channel_name],[on|off],[depth(8,16,32)],[format] : Different channels that can export and their format. All the parameters are optional except for the first one. Examples: channel:alpha,on,32,tif... channel:material... channel:object,off Info |
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Used to override different channels that can export and their format. see tooltip for examples. |
zmin Tooltip - zmin value of the zbuffer channel Info |
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Used to override the zmin values |
zmax Tooltip - zmax value of the zbuffer channel Info |
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Used to override the zmax values |
alphaopaque Tooltip - Enable the opaque mode in alpha channel alphaembedded Tooltip - Enable alpha embed embedded Tooltip - Embeds the selected channel when the output format allows it channelsembedded Tooltip - Enable/disable embedding all the channels as images layers if the format supports it color Tooltip - set a color space Info |
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Click choices to override the color space required |
camera Tooltip - camera to render (otherwise defauls to active camera) Info |
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Used to override the chosen camera if multiple are available |
defaultmat Tooltip - Indicate the path to the default material Info |
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Used to override the path to the default materials Important: Best practise is to ensure materials are on network storage accessible by the workers |
burn Tooltip - set the burn value Info |
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Enter a number to override the burn value |
gamma Tooltip - Set the gamma value Info |
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Enter a number to override the gamma value |
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| pass Tooltip - Set the render pass Info |
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Choose the pass from the drop down box to override scene defaults |
multilight Tooltip - Enable multilight function storing an MSI file with separate information about the emitters Info |
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Choose the required setting from the drop down box to override scene defaults |
extractlights Tooltip - Save each light in a separate file if Multilight is enabled devignetting Tooltip - devignetting value Info |
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Set numeric value to override scene defaults |
scattering Tooltip - scattering value Info |
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Set numeric value to override scene defaults |
displacement Tooltip - Enable/disable the displacement calculations for the whole scene Info |
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Tick box to enable and override scene defaults |
dispersion Tooltip - Enable/disable the dispersion calculations for the whole scene Info |
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Tick box to enable and override scene defaults |
motionblur Tooltip - Enable/disable the motion blur calculations for the whole scene Info |
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Tick box to enable and override scene defaults |
dodevignetting Tooltip - Info |
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Tick box to enable and override scene defaults |
doscattering Tooltip - Enable the lens scattering for the renderer Info |
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Tick box to enable and override scene defaults |
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title | Maxwell: Render process |
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| verbose Tooltip - Verbosity level Info |
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Choose from the level of detail you would like the logs to provide |
threads Tooltip - number of threads to render with (0 means use maximum number) Info |
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Enter a numeric value for the amount of threads to be spawned on the workers while processing this job |
priority Tooltip - Maxwell Renderer process priority Info |
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Choose the required CPU priority for the job on the worker |
slupdate Tooltip - [seconds] Force the engine to refresh the sampling level info at the given ratio instead of doing it automatically. Info |
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Enter a numeric value in seconds for refresh of sampling info |
mintime Tooltip - Set the time to impose a minimum time for saving MXI files to disk, like the new preference "Min.Time" Info |
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Enter a numeric value in minutes for automatic saving of MXI files to disk |
nomxi Tooltip - Force Macwell Render not to save an MXI file but just the output image Info |
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Tick Box to force Maxwell not to create MXI files while rendering |
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title | Maxwell: Internal (readonly) |
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| Internal(Range) Tooltip - (internally set from range value) Frames to animate\nSequence of frames to render [format: A,B-C,D-E(frames)] Info |
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enter a comma separated list of frames to internally set the range value |
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Section |
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Maxwell Specific Parameters Column |
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title | Click here for details... |
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title | Maxwell: Version and Location |
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| maxwell path Tooltip - explicit path to Maxwell v2 executable. Info |
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browse or enter manually the location of Maxwell.exe on the workers |
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Section |
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| Image Removed |
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title | Click here for details... |
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title | Maxwell: Common Render Controls |
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| Enable coOp Renders Tooltip - Perform a cooperative render. Make sure you set the "Instances" parameter to more than 1, in the "Qube Job Basics" section above Info |
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Setting this to co-op will create a secondary MXIMerge job that combines the finished MXI's upon completion |
Coop Total SL Tooltip - (Cooperative Rendering only) - Final quality level for the coop render, when the MXIs are all merged. Set to 0 for all instances to respect the value set in the "Sampling Level" box below' Info |
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If Co-op rendering is selected you can choose the Sampling level for the final render |
Sampling Level Tooltip - Quality level for the render, overrides Sampling value saved in MXS. Info |
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Provide a numeric value for the Sampling override |
Render Time Limit Tooltip - Time (in minutes) that the renderer is allowed to run (per-frame), overrides Time value saved in MXS. Info |
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Provide a numeric value for time in minutes that the render is allowed to commense |
Resume Rendering Tooltip - automatically resume the render if the MXI file exists Info |
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Tick box to resume render when previous MXI files exist |
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Image Removed
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title | Click here for details... |
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MXS scene file
Tooltip - MXS scene to render
Info |
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Browse or enter manually the location of the scene file to be rendered. This is a required field for submission Important: Best practise is to ensure the scene file and all of its dependant files such as textures are on network storage accessible by the workers. |
outputImage
Tooltip - full path and name of the image file.
Info |
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Browse or manually enter the location of the output image file you wish to generate Important: Best practise is to ensure outputs are written to network storage accessible by the workers |
MXI output file
Tooltip - MXI output file containing information about the rendering process. It allows for resuming previously rendered image. If not specified, the MSI will use the same name and path as the MXS scene
Info |
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Browse or manually enter the location of the output MXI file you wish to generate Important: Best practise is to ensure outputs are written to network storage accessible by the workers |
script
Tooltip - Load and run a given script
Info |
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Browse or manually enter the required scripts Important: Best Practise is to ensure scripts are on network storage accessible by the workers |
prescript
Tooltip - Load and run a given script
Info |
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Browse or manually enter the required prescripts Important: Best Practise is to ensure scripts are on network storage accessible by the workers |
postscript
Tooltip - Load and run a given script
Info |
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Browse or manually enter the required postscripts Important: Best Practise is to ensure scripts are on network storage accessible by the workers |
bitmaps
Tooltip - Set an alternative folder path for the bitmaps location. If "0", then will discard all the bitmaps
Info |
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Browse or manually enter the location of the bitmaps file you wish to generate Important: Best practise is to ensure bitmaps are written to network storage accessible by the workers |
overridemat
Tooltip - Override all materials in the scen using the material indicated in the path
Info |
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Browse or manually enter the location of the textures you wish to replace Important: Best practise is to ensure textures are written to network storage accessible by the workers |
curdir
Tooltip - Set the current directory of the OS. This could be useful for using relative paths for textures and other dependencies.
Info |
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Browse or manually enter the location of the current directory |
dependencies
Tooltip - Set an alternative folder path for the dependencies location.
Info |
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Browse or manually enter the location of the required dependancies |
resume
Tooltip - Continue a render from a previously saved MXI file. To resume a previously rendered images and update the MXI file, this flag must be added.
Info |
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Browse or manually enter the location of the MXI file to be resumed |
renameoutput
Tooltip - When this flag is used, Maxwell Render does not write the MXI file directly in the given output path; it write a temporary file and when the writing process finishes it renames it to the final path.
Info |
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Tick box to rename MXI file upon completion |