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    titleClick here for details...

    MXS scene file
    Tooltip - The MXS scene to render. Browse or enter manually the location of the scene file to be rendered. This is a required field for submission. Important: Best practise is to ensure the scene file and all of its dependant files such as textures are on network storage accessible by the workersMake sure that the Workers have access to this file path.

    outputImage
    Tooltip - This will override the full path and name of the image file .

    Browse or manually enter the location of the output image file you wish to generate

    Important: Best practise is to ensure outputs are written to network storage accessible by the workersspecified in the MXS scene. Important: Make sure that the Workers have access to this file path.

    MXI output file
    Tooltip - The MXI output file containing information about the rendering process.  It   This allows for resuming a previously rendered image.  If not specified, the MSI will use the same name and path as the MXS scene.

    Browse or manually enter the location of the output MXI file you wish to generate

    Important: Best practise is to ensure outputs are written to network storage accessible by the workers.

    script

    Tooltip - Load and run a given script.

    Browse or manually enter the required scripts

    Important: Best Practise is to ensure scripts are on network storage accessible by the workers

    prescript

    Tooltip - Load and run a given script.

    Browse or manually enter the required prescripts

    Important: Best Practise is to ensure scripts are on network storage accessible by the workers

    postscript

    Tooltip - Load and run a given script.

    Browse or manually enter the required postscripts

    Important: Best Practise is to ensure scripts are on network storage accessible by the workers

    bitmaps

    Tooltip - script
    Names a script to load and run on the Worker(s).

    prescript
    Names a prescript to load and run on the Worker(s).

    postscript
    Names a postscript to load and run on the Worker(s).

    bitmaps
    Set an alternative folder path for the location of the bitmaps location. If set to "0", then it will discard all the bitmaps.

    Browse or manually enter the location of the bitmaps file you wish to generate

    Important: Best practise is to ensure bitmaps are written to network storage accessible by the workers

    overridemat
    Tooltip - Override all the materials in the scen scene using the material indicated in the path.

    Browse or manually enter the location of the textures you wish to replace

    Important: Best practise is to ensure textures are written to network storage accessible by the workers

    curdir

    Tooltip - materials found at the given path. Make sure that path is visible to all the Workers.

    curdir
    Set the current directory of during the OS.  This could be useful for using relative paths for render. This is useful where relative paths are used to locate textures and other dependencies. Browse or manually enter the location of the current directory


    dependencies
    Tooltip - Set an alternative folder path for the dependencies location. Browse or manually enter the location of the required dependencies.


    resume
    Tooltip - Continue a render from a previously saved MXI file. To resume a previously rendered images This resumes a previously rendered image and update the MXI file, this flag must be added. Browse or manually enter the location of the MXI file to be resumed


    renameoutput
    Tooltip - When this flag is used, Maxwell Render does not write the MXI file directly in to the given output path; instead, it will write to a temporary file and when the writing process finishes it renames it then rename/move the result to the final path. Tick box to rename MXI file upon completion.

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    titleMaxwell: Image

    res
    Tooltip - resolution override (WxH) Used for overriding the scenes resolution. IE: Overrides the scene resolution defined in the file. Format is WxH, e.g., 800x600

    region
    Tooltip - type,x1,y1,x2,y2 : Specify if you want to render the full frame, a region, or blowup a region, specifying also the corrdinates of the rectangular marquee.  Type is Describes a region type to render, along with its coordinates. The format is "type,x1,y,x2,y2" where "type" is one of "full", "region" , or "blowup" . Used for specifying a specific region or section of the frame and "x1,y1,x2,y2" are the coordinates of the rectangular region to render or enlarge.

    depth
    Tooltip - Overrides the image depth Used to override scenes current image depth settingssettings in the scene file.

    channels
    Tooltip - specify Overrides the channels layers that Maxwell will export (, as defined in the scene file. Possible channels are r, a, ao, s, m, i, z<min/max>) Click choices to override the export of channels layerszmin, zmax.


    channel
    Tooltip - Overrides each exported channels export status and format. The format is [channel_name],[on|off],[depth(8,16,32)],[format] : Different channels that can export and their format. All the parameters are optional except for the first one. Examples: channel:alpha,on,32,tif... channel:material... channel:object,off Used to override different channels that can export and their format. see tooltip for examples.

    zmin
    Tooltip - Overrides the zmin value values of the zbuffer channel Used to override the zmin values.

    zmax
    Tooltip - Overrides the zmax value values of the zbuffer channel Used to override the zmax values.

    alphaopaque
    Tooltip - Enable the opaque mode in the alpha channel Tick box to enable.

    alphaembedded
    Tooltip - Enable alpha embed Tick box to enableEnables embedded alpha.

    embedded
    Tooltip - Embeds the selected channel when the output format allows it Tick box to enable.

    channelsembedded
    Tooltip - Enable/disable embedding all the channels as images layers if the format supports it Tick box to enable.

    color
    Tooltip - set a Overrides the color space Click choices to override the color space requiredsetting in the scene file.

    camera
    Tooltip - Specifies a camera to render (otherwise defauls to active camera) Used to override the chosen camera if multiple are available

    defaultmat

    Tooltip - Indicate . If not specified, will default to the active camera.

    defaultmat
    Overrides the path to the default material

    Used to override the path to the default materials

    Important: Best practise is to ensure materials are on network storage accessible by the workers

    burn

    Tooltip - set the burn value Enter a number to override the burn value

    gamma

    Tooltip - Set the gamma value Enter a number to override the gamma valuematerials.

    burn
    Overrides the burn value set in the scene file.

    gamma
    Overrides the gamma value set in the scene file.

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    titleMaxwell: Rendering

    pass

    Tooltip - Set the render pass Choose the pass from the drop down box to override scene defaults


    multilight

    Tooltip - Enable multilight function storing an MSI file with separate information about the emitters Choose the required setting from the drop down box to override scene defaults


    extractlights

    Tooltip - Save each light in a separate file if Multilight is enabled Tick box to enable


    devignetting

    Tooltip - devignetting value Set numeric value to override scene defaults


    scattering

    Tooltip - scattering value Set numeric value to override scene defaults


    displacement

    Tooltip - Enable/disable the displacement calculations for the whole scene Tick box to enable and override scene defaults


    dispersion

    Tooltip - Enable/disable the dispersion calculations for the whole scene Tick box to enable and override scene defaults


    motionblur

    Tooltip - Enable/disable the motion blur calculations for the whole scene Tick box to enable and override scene defaults


    dodevignetting

    Tooltip - Tick box to enable and override scene defaults


    doscattering

    Tooltip - Enable the lens scattering for the renderer Tick box to enable and override scene defaults

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